ãã£ã©ã¯ã¿ãŒã¢ããªã³ã°ã§ã¯æ±ºããŠé¿ããããšãã§ããªãäœæ¥ã«ãªã®ã³ã°ãšãããã®ãããã
ãªã®ã³ã°ãšã¯ãã£ã©ã¯ã¿ãŒã«ããŒã³ãšããæã ã®éªšã«åœãããã®ãéããŠãã¢ãã«ã«é¢é£ä»ããäœæ¥å šè¬ãæãã
ãšã«ãããããããã©ãããããšãã®äžãªããåå¿è ãªãå°æŽã§ãæ«æãã倧ããªèŠå ã«ãªãããã
ã ãããããªãªã®ã³ã°ã®äœæ¥ããã¡ããã¡ãççž®ããŠãããBlenderã®ãã©ã°ã€ã³ãååšãã
ããããAuto-Rig ProããšãVoxel Heat Diffuse Skinningãã§ããã
ãã ã綺éºã«åããããã«ã¯å°ã ã³ãããã£ãŠããã®æµãããã®èšäºã«ãŠãŸãšããããšã«ããã
ãªã®ã§ãã®èšäºã¯ãã®ãããªäººã«èªãã§æ¬²ãã
察象èªè
- Auto-Rig Proã®äœ¿ãæ¹ããã£ããç¥ããã人
- Voxel Heat Diffuse Skinningã®äœ¿ãæ¹ãç¥ããã人
- ãªã®ã³ã°ã§å°ã£ãŠãã人
- ãªã®ã³ã°ã§æçããã人
Auto-Rig Proãšã¯ïŒ
Auto-Rig Proã¯ãUnityããã³Unreal Engineã§äœ¿çšå¯èœãªãªã°ãèªåã§ïŒDã¢ãã«ã«ä»äžããŠãïŒDã¢ãã«ã«åãããã€ããäžã§æãéèŠãªãªã®ã³ã°ã®äœæ¥ãå€§å¹ ã«ççž®ããŠãããBlenderã®ææã¢ããªã³ã§ããã
ããã»ããšã«ããããŠã人åã ããããªããåç©ãæè«ãªã©ã®ã¢ãã«ã«ããªã°ãéããŠãããããFBXãšããŠåºåãããšãããŸã§ãµããŒãããŠãããŠããã
ãããããšããããå¿ æºã®ãã©ã°ã€ã³ã®äžã€ã ãšæã£ãŠããã
Voxel Heat Diffuse Skinningãšã¯ïŒ
Voxel Heat Diffuse Skinningãšã¯ããã®åã®éãäžæŠã¢ãã«ã埮å°ãªç«æ¹äœã§äžã®ç»åã®æ§ã«åæ§æããããããããŒã³ãèµ·ç¹ãšããŠäžå®ã®äŒå°çã§ãç±ããæ¡æ£ããããšããèãæ¹ã§ã¢ãã«ã«ãéã¿ããã€ããŠããæ¹åŒã§ããŠãšã€ããã€ã³ããèªåã§è¡ã£ãŠããããããŸãBlenderã®ææã¢ããªã³ã§ããã
ãã®æ¹åŒã®åªããç¹ã¯ãè¿ããŠã飿¥ããŠããªããªããžã§ã¯ãå士ã¯ãŠãšã€ããé£ç¶ã§ãªããšããããšã§ããã
ä»åã®æ¹æ³ã§ã¯Auto-Rig Proã«ããã©ã«ãã§æèŒãããŠããèªåãŠãšã€ããã€ã³ããšããã®Voxel Heat Diffuse Skinningã®èªåãŠãšã€ããã€ã³ãã䜿ãåããŠæäœéã®åŽåã§ãŠãšã€ããã€ã³ããããŠããããšã«ããã
å®éã«ãªã®ã³ã°ãã
ãŸãåæãšããŠãã¢ããªã³ã°ã¯ã»ãŒã»ãŒåœ¢ã«ãªã£ãŠããç¶æ ã§ãµããã£ããžã§ã³ãµãŒãã§ã¹ãªã©ã®ã¢ãã£ãã¡ã€ã¢ã¯äžåé©å¿ããŠãªããŠããã
ãã¡ãããªããžã§ã¯ãããŸã çµ±åããªããŠããã
step
1Auto-Rig Proã䜿çšããŠã»ããã¢ãããã
Auto-Rig Proã®ã¿ããã骚ãå ¥ããããªããžã§ã¯ããéžãã ç¶æ ãã€ãŸãçŽ äœãéžãã ç¶æ ã§ãGet Selected BornããæŒã
ãããã¢ããã§ã¯ãFull Bodyããéžæã
ã¯ã€ã€ãŒãã¬ãŒã 衚瀺ã«ããŠAdd NeckãAdd ChinãæŒããŠæ£é¢ããèŠãããããã®äœçœ®ã«çœ®ããŠãã
åºæ¬ããã©ã«ãã®èšå®ã®ãŸãŸãGoããã¿ã³ã§OK
ããã§éªšãéããããŸã ãããŠããããšãå€ãã®ã§ãå¿ ã調æŽããã
çµãã£ãããMatch to RigããæŒã
â»æºããã®ããŒã³ãªã©ããã®ä»ã®ããŒã³ã¯åŸã§äœæããã®ã§ãã®æ®µéã§ã¯ç¡èŠãã
step
2ãHeat Mapsãã§äžåºŠã¹ããã³ã°ãã
ãŸããçŽ äœã®ãªããžã§ã¯ãã ãéžãã§ïŒé ãšäœãåããŠããå Žåã¯ãã®äž¡æ¹ïŒã次ã«ãªã°ãéžæã
Auto-Rig Proã®Skinã®ã¿ããéããŠãEngineããããHeat Mapsããéžã³ãBindããæŒãã
ãããããã©ã«ãã®èšå®ã§å€§äžå€«
step
3æä»¥å€ãã¹ãŠã«ãVoxel Heat Diffuse skinningããããã
ãã£ã©ã¯ã¿ãŒã®ãªããžã§ã¯ãããã¹ãŠéžãã§ãç·šéã¢ãŒãã§æéŠããæå ã«ãããŠã®é ç¹ãé€ãããã¹ãŠã®é ç¹ãéžæããã
ãªããžã§ã¯ãã¢ãŒãã«æ»ããæåŸã«ãªã°ãéžæããŠAuto-Rig Proã®Skinã®ã¿ããéããŠãEngineããããVoxel Heat Diffuse Skinningããéžã³ãBindããæŒãã
â»ãVoxel Heat Diffuse Skinningãã¯ã¢ããªã³ãã€ã³ã¹ããŒã«ããŠããã°ãèªåã§Engineã«è¿œå ãããŠããã¯ã
ãªãæã ãHeat Mapsã§ã¹ããã³ã°ããã®ã
ã¹ããã³ã°ã驿驿ãšããããšã§ãæãªã©è€éãªç®æïŒçްããããŒã³ãå¯éããŠããïŒã®ã¢ããªã³ã°ã¯Heat Mapãçžå¯Ÿçã«åªããŠãã
voxel heat diffuse skinningã¯ãã¡ãã·ã¥ãå°ããªç«æ¹äœïŒãã¯ã»ã«ïŒã«åè§£ããŠããã¹ããã³ã°ãè¡ãã倧ãŸããªéšåã«ã¯è¯å¥œãªçµæãããããããšãå€ãããæã®ãããªçްããæ§é ã«å¯ŸããŠã¯ããã¯ã»ã«ã®ãµã€ãºãæã®åœ¢ç¶ã«å¯ŸããŠå€§ãããããšé©åã«èšç®ã§ããªãå Žåãå€ããªããã€ãŸããæã®ã¹ããã³ã°ã§åé¡ãåŒãèµ·ããäž»ãªçç±ã¯ãæã¯éåžžã«çްãããå€ãã®ããŒã³ã«åœ±é¿ãåããããã
step
4é©åœã«åãããŠã¿ãŠè©ãŸãããšããè¶³ãŸããã®äžèªç¶ãªãŠãšã€ãã調ç¯ããã
æãäžã«ãããŠãã³ã¶ã€ã®ããŒãºãåãããŠã¿ãããèãäžãããããŠã¿ããããŠãäžèªç¶ãªãšããããªãã確èªã
ãã®éœåºŠããŠãšã€ããã€ã³ãã«åãæ¿ããŠä¿®æ£ã
step
5ãEdit Born Referenceãããæºããã®ããŒã³ãªã©ã®åããŒã³ã远å
髪ã®éªšãäœãéã¯ãé ã®éªšã®å ã«ã€ããŠããå 端ã®çããEããŒã§åããŒã³ãäœæããŠãã
ãããããé ã®éªšã«æ¥ããŠããããŒã³ãéžæããŠããProperties WindowããããBone Propertiesããéžã³ãRelationsã¿ãã®äžã®Connectedã®å·Šã®ãã§ãã¯ãå€ããããããããšã§ã芪åé¢ä¿ãä¿ã£ããŸãŸèŠªããŒã³ããåããŒã³ãé¢ãããšãã§ããããã«ãªãã
â»åããŒã³ã®ããŒãã³ã°ã§ã¯æåã«ãcc_ããã€ããŠãããããããªããšã²ãŒã ãšã³ãžã³çšã«åºåããéã«å€±æããã
Skirtã®ããŒã³ã«é¢ããŠ
ã³ã©ã€ããŒã®çäœã®çŽåŸâã¹ã«ãŒãã®åã¿ãããããªã®ã§é£ãåãããŒã³ã®ééã¯çäœã®çŽåŸãããããã倧ããçšåºŠã®è·é¢æã§çœ®ããŠããããã
ãªããªãã°ãã®ã³ã©ã€ããŒã®ééããè¶³ãéãæããŠããŸãã®ã§è²«éã®åå ã«ãªã£ãŠããŸãããã
ãã®ç»åã®ééã§ã¯åºããã
step
6æºããã®ããŒã³ã«ã ããVoxel Heat Diffuse Skinningããããã
äŸãã°è¿œå ããé«ªã®æ¯ã®æºããã®ããŒã³ã ãç·šéã¢ãŒãã§éžãã ããšããªããžã§ã¯ãã¢ãŒãã«ç§»ãé«ªã®æ¯ã®ãªããžã§ã¯ããéžæããŠæåŸã«ãªã°ãéžæããŠå床ãVoxel Heat Diffuse Skinningããããã
ããã远å ããããŒã³çŸ€ã«å¯ŸããŠè¡ã£ãŠããã
確èªã»èª¿æŽãããã ãã¹ããã³ã°ã®äœæ¥ã¯çµäºã§ããã
ãã®ã®ã¡ãã·ã§ã€ãããŒãªã©ãèšå®ããã¢ãã£ãã¡ã€ã¢ãé©å¿ãããªããžã§ã¯ããçµ±åãARPã®ãšã¯ã¹ããŒãæ©èœã§åºåããã°FBXã§ã®åºåãŸã§ã§ããããšã«ãªãã
æ¯éãªã®ã³ã°ã«å°ã£ãŠãã人ã¯åèã«ããŠã»ããã